![]() ![]() JACKIE CHAN STUNTMASTER PS1 MOVIEAs such, the graphical design helps to tribute the Kung-Fu movie legend and makes the experience more edifying. It all works, even if it makes for a slightly unusual package – the setting is dangerous, but it’s undercut by Jackie’s happy-go-lucky nature, yet it feels perfectly natural since this is how movie Jackie might actually react. ![]() This isn’t to say that the game is dark and miserable, however: colour does appear and works well in conjunction with the mood lighting, but is slightly muted. A fight with frying pans, but a fight nonetheless. The game takes place at night, which means the title isn’t as bright as it could be, but the game achieves impressive lighting effects to make the scenery moody rather than drab – it perfectly evokes the feeling that Jackie’s walked into a hornet’s nest and we need to be ready for a fight. Here, Jackie takes on a cute cartoonified look and this extends to the game a large which opts for a goofy look rather than sharp hyper-realism, which only serves to augment the fun, turn-your-brain-off nature of the game that the controls and light-hearted approach to storytelling provide: instead of being a serious and heartrending tale, it’s firmly tongue-in-cheek, and that’s so much more attractive, as it’s a lot harder to get sincere drama right. Stuntmaster doesn’t reinvent punching a dude in the face, but for what it is, it still provides enough of a thrill and sense of fun to be enjoyed, even if, considered as a piece of gaming progress, it’s more a step to the left than one forward.Įven for the time, in the terrible beauty of jagged polygons that the year 2000 still gave us, Jackie Chan Stuntmaster still looks quite decent. Jump and block a few times in there and it is truly party time. Hit any combination of the two buttons and it’ll yield a different combo. Hit it three times and you’ll perform a combo. Square once will let you punch, triangle lets you kick. ![]() With their tongue planted firmly in their cheek, it’s as if Radical were paying tribute to Chan and the sillier side of his work, and it’s certainly a solid foundation for an entertaining game, one they put true care into: they had Chan do impressive mo-cap work in order to really bring the “Stuntmaster”’s moves to life, even if the title is a bit of a misnomer it’s purely mad beat-‘em-up action, nothing to do with recreating movie stunts.Ĭontrol is tight but not overly complicated which compliments the game engine, which is fun, efficient, but somewhat shallow. Admittedly, there is a certainly campy, cornball aspect to the whole thing in its presentation that is nothing but endearing: frying pans aside, the game is filled with endearing Chan quips that play when he picks up items and defeats enemies, as well as in the bosses: forget anything serious that you might see today, one of your main enemies is a fat chef. ![]() Playing as Jackie in a 3D beat-‘em-up setting, you must fight your way through 15 levels spread across 5 different environments, with each “zone” capped off by a ridiculous and hilarious boss encounter, as you smash your way through what feels like a million mooks, using Jackie’s sweet movies (and weapons such as a frying pan) to eliminate the horde of eviltons that come your way. The premise of the title is so cartoonish, you’d think it came directly from Mr Chan’s movies and not a 2000 PS1 title. Jackie Chan’s Stuntmaster from Radical is one of those titles, and for the purposes of review, one must ask: did it get forgotten by circumstance or on purpose? JACKIE CHAN STUNTMASTER PS1 PS2This is not to say it’s not appreciated the likes of Crash Bandicoot, Spyro The Dragon, and Final Fantasy are beloved and part of gaming’s canon – yet once the PS2 came, the PS1’s titles, even though still coming thick and fast, just were ignored. This was a rather sad turn of events, as the PlayStation had entirely changed the game of games in its run: instead of its predecessors like the SNES and Genesis which seemed tailored to a youth market, the PlayStation facilitated more mature audiences, and presented titles in (primordial) 3D – the PS1 leapt forward immeasurably, and yet it just seemed to be cast aside in its last days. By 2000, everyone had their own game, so why not you too, Jackie Chan? Jackie Chan Stuntmaster reviewed.īy 2000, the gaming world was abuzz for the PS2, meaning that the console’s daddy, the PS1, was getting forgotten about all too quickly. ![]()
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